Creating Super Services #barcamp2011 - @ihub

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  1. <ul>SuperServices Part 1 </ul><ul>By Cdr Idd Salim <li>CTO – Symbiotic Media [] 2. @iddsalim 3.…
Related documents
  • 1. <ul>SuperServices Part 1 </ul><ul>By Cdr Idd Salim <li>CTO – Symbiotic Media []
  • 2. @iddsalim
  • 3. </li></ul>
  • 4. <ul>SuperServices </ul><ul>Traditional BottleNecks </ul><ul>- IO – Network, Disk </ul><ul>- Languages </ul><ul>- Web Server </ul><ul>- OS </ul><ul>- Code </ul><ul>- Databases </ul><ul>Cycles [IO] Size [Bytes] </ul>
  • 5. <ul>Traditional BottleNecks - IO </ul><ul>- Disk I/O [DB, Content] </ul><ul>- Network I/O </ul><ul>- ServerSide Memory Cache </ul><ul>- ClientSide Memory Cache </ul><ul>SuperServices </ul>
  • 6. <ul>Traditional BottleNecks - Databases </ul><ul>- Indexes </ul><ul>- Poor Design [BIG TABLES] </ul><ul>- Partitioning [Lack of] </ul><ul>- Shared Memory [Default/Little] </ul><ul>SuperServices </ul>
  • 7. <ul>Traditional BottleNecks - Language </ul><ul>- Interpreted vs JIT vs Compiled </ul><ul>- Libraries </ul><ul>- UI vs Server Processes </ul><ul>SuperServices </ul>
  • 8. <ul>Traditional BottleNecks – Web Server </ul><ul>- Dynamic vs Static Content </ul><ul>- Web Server Modules </ul><ul>- Threads </ul><ul>SuperServices </ul>
  • 9. <ul>Traditional BottleNecks – OS </ul><ul>- Development vs Production </ul><ul>- 32bit vs 64bit </ul><ul>- SMP </ul><ul>SuperServices </ul>
  • 10. <ul>Traditional BottleNecks – Code </ul><ul>- DB – Persistent vs One-Time </ul><ul>- Procedural vs Object Oriented </ul><ul>- Single vs Multiple-Threads </ul><ul>- Minified, Byte-Code, Client-Side Cached Data, Pre-Loaders, Content vs Data </ul><ul>SuperServices </ul>
  • 11. <ul>Putting it all together </ul><ul>- Apache behind Nginx </ul><ul>- Minified/Gzipped CSS and JS - Expiry </ul><ul>- Client-Side Cached Data </ul><ul>- Byte-Code PHP [eAacc, xC, APC, Zopt+] </ul><ul>- PHP -> MemCacheD -> MySQL </ul><ul>SuperServices </ul><ul>- SSDs </ul>
  • 12. <ul>QnA For Part 1 </ul>
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